Architecture In The Age of
Continual [Re]Production

As the built environment is both continuously evolving and decaying, the permanence, or lack thereof, of materiality creates opportunities for adaptation, iteration, and evolution. In contrast to preservation’s defiance of decay, embracing the impermanence of materiality allows the identity of the building to continue beyond the end of the material’s lifecycle. The impermanence of materiality is inherent within building layers and material assemblies and then compounded by the cost-engineering and built-in obsolescence found in current building practices.

In current building practices, the default afterlife for these used components is the landfill, as material components and their assemblies are seen as nonreusable and disposable. Architecture In The Age of Continual [Re]Production, challenges this default creating a world in which identity is multiple, change is authentic, and impermanence is reusable.

This world follows the logic proposed in the philosophical paradox The Ship of Theseus, as static concepts of identity, authenticity, and permanence are questioned in the gradual replacement of the ship’s components, allowing for the possibility of multiple originals. This constant [re]production creates an original copy as the past and the present coalesce into a singular identity.

Expanding this logic, supermarkets serve as an exemplar typology of continual [re]production as the products, layout, and materials are continually evolving to meet consumer desires and efficiency requirements. As building components are replaced, these used components gain an afterlife, as the material assemblies, mechanical systems, structural supports, and interior objects are then disseminated into new typologies, challenging the default scale, use, and connotation of both the components and their new typology.

Architecture In The Age of Continual [Re]Production creates a world that questions multiples, methodologies, and material afterlife.
Faculty Advisor:
Julia McMorrough